MicroController Pros Home Page My Account  Cart Contents  Checkout  
  Store » Books » All Books » ELV9781558606593 My Account  |  Cart Contents  |  Checkout   
Quick Find
Enter keywords to find the product you are looking for in the Quick Find field above

or use
Advanced Search
Accessory Boards->
ADI Blackfin
Atmel AVR->
Cypress PSoC
Microchip PIC->
Silicon Labs
ST Microelectronics->
Texas Instruments->
  All Books
  Atmel AVR
  Microchip PIC
  TI MSP430
  Analog Design
  Artificial Intelligence
  Chip Design
  Chip Test & Verification
  Digital Electronics
  Digital Signal Processing
  Embedded Internet
  Embedded O/S
  Embedded Systems
  Fiber Optics
  Mechanical Engineering
  Nano Technology
  Organic Materials
  Parallel Port
  Programming Languages->
  Software Development
  Storage - Memory
Embedded Ethernet->
Embedded Software->
I/O Modules->
Parts & Components->
Pick & Place Tools
Programmable Logic (PLD)
Prototype PCBs->
ROM/Flash Emulators
Test & Measurement->
Tutorial Software
Universal Programmers->
Intro to Embedded Tools
Embedded News Digest
Useful Resources
Shipping & Returns
Warranty & Liability
Privacy Notice
Conditions of Use
Contact Us
Advanced Graphics Programming Using OpenGL US$82.95

Advanced Graphics Programming Using OpenGL

Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniquesbeyond those learned in introductory computer graphics textsis not as easy to come by as inexpensive hardware.

This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG work environment. The book is about graphics techniques those that dont require esoteric hardware or custom graphics librariesthat are written in a comprehensive style and do useful things. It covers graphics that are not covered well in your old graphics textbook. But it also goes further, teaching you how to apply those techniques in real world applications, filling real world needs.

  • Emphasizes the algorithmic side of computer graphics, with a practical application focus, and provides usable techniques for real world problems.
  • Serves as an introduction to the techniques that are hard to obtain outside of an intensive computer graphics work environment.
  • Sophisticated and novel programming techniques are implemented in C using the OpenGL library, including coverage of color and lighting; texture mapping; blending and compositing; antialiasing; image processing; special effects; natural phenomena; artistic and non-photorealistic techniques, and many others.
  • Code fragments are used in the book, and full blown example programs for virtually every algorithm are available at www.mkp.com/opengl

Book Details

  • Paperback: 672 pages
  • Author:Tom McReynolds
  • Publisher: Morgan Kaufmann (February 2, 2005)
  • Language: English
  • Product Dimensions: 9.4 x 7.5 x 1.3 inches
  • Shipping Weight: 3.7 pounds

Table of Contents

Part I Computer Graphics Intro and OpenGL
  • Concepts
  • Geometry Representation & Modeling
  • 3D Transformations
    • Color
    • Lighting
    • Surface
  • Attributes
  • Rasterization
  • Images as Primitives
  • OpenGL Virtues
  • Image Processing
  • Texture Mapping
  • Window System Integration
  • Hardware Implementations of the Pipeline
Part II Basic Techniques
  • Multiple Rendering Passes
  • Texture Mapping
  • Lighting
  • Blending and Compositing
  • Transparency
  • Antialiasing
  • Image Processing
  • Transform Techniques
Part III: Application Specific Techniques
  • CAD & Modeling
  • Scene Realism
  • Natural Phenomena
  • Special Effects
  • Illustration and Artistic Techniques
  • Scientific Visualization
  • Performance Measurement & Tuning
  • Visual Simulation and Entertainment
  • Portability Considerations
  • OpenGL Extensions

This product was added to our catalog on Sunday 20 January, 2008.


Customers who bought this product also purchased
Applied Control Theory for Embedded SystemsApplied Control Theory for Embedded SystemsUS$69.95

Embedded Software: Know It AllEmbedded Software: Know It AllUS$62.95

Sensor Technology HandbookSensor Technology HandbookUS$132.00

Data Conversion HandbookData Conversion HandbookUS$82.95

The Definitive Guide to the ARM Cortex-M3, 2nd EditionThe Definitive Guide to the ARM Cortex-M3, 2nd EditionUS$59.95

High-Performance Embedded ComputingHigh-Performance Embedded ComputingUS$81.95

Shopping Cart more
0 items
What's New? more
Flowcode 7 for PIC, AVR, Arduino, ARM - Academic 50 User
Flowcode 7 for PIC, AVR, Arduino, ARM - Academic 50 User
Specials more
40-pin ZIF socket for 0.3" and 0.6" wide DIP packages
40-pin ZIF socket for 0.3" and 0.6" wide DIP packages
Tell A Friend

Tell someone you know about this product.
Notifications more
NotificationsNotify me of updates to Advanced Graphics Programming Using OpenGL
Reviews more
Write ReviewWrite a review on this product!
  Monday 06 July, 2020   List of all our Products

Copyright © 2003-2017 MicroController Pros LLC
Powered by osCommerce