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Real-Time Programming: A Guide to 32-bit Embedded Development US$54.99

Real-Time Programming: A Guide to 32-bit Embedded Development

Real-time embedded systems have rigid requirements and must conform to strict size, cost, weight, power, operation, and response-time specifications. They must be crash-proof and must operate under a wide range of conditions. Add to these requirements the ever-increasing competitive pressures to bring products to market faster and at a lower cost, and it is easy to see why building such systems is difficult. Real-time programmers must write software that meets unforgiving objectives under numerous constraints. Teaching you how is the goal of this book.

Real-Time Programming: A Guide to 32-bit Embedded Development is a comprehensive guide that:

  • Covers 32-bit real-time embedded programming topics, including debugging, timers, interrupts, multitasking, serial I/O, TCP/IP networking, and ROMing an application
  • Explores implementing new technologies, such as flash storage and Web-enabled applications
  • Emphasizes a practical, hands-on approach, drawing on code examples from real-world projects constructed during the course of the book
  • Provides complete coverage of the embedded development cycle, from design through implementation
  • Lets developers start building real-time embedded systems immediately using commercial, off-the-shelf hardware and software

720 pages, softcover, CD-ROM included

Book Contents

  • Chapter 1 An Introduction to Embedded Systems
  • Chapter 2 Designing and Developing Your Real-Time System
  • Chapter 3 Software Installation and Setup
  • Chapter 4 Debugging
  • Chapter 5 A Point-of-Sale Terminal
  • Chapter 6 Keyboard and Screen I/O
  • Chapter 7 File Systems
  • Chapter 8 A Simple UPS
  • Chapter 9 Interrupts
  • Chapter 10 Timers
  • Chapter 11 A Smart UPS
  • Chapter 12 Multitasking
  • Chapter 13 Serial I/O
  • Chapter 14 A Network-Aware UPS
  • Chapter 15 Networking
  • Chapter 16 Connecting to the Web
  • Chapter 17 Java
  • Chapter 18 Floating-Point Programming
  • Chapter 19 Dynamic Link Libraries
  • Chapter 20 C++ Exceptions and Structured Exceptions
  • Chapter 21 ROMing an Application
  • Appendix A A Hardware Resource Guide
  • Appendix B APIs
  • Appendix C Configuring Serial Networking Connections for Windows
  • Appendix D Development Methodologies for Real-Time and Embedded Systems

CD-ROM Contents

  • Real-time ETS Kernel
  • Pluggable Components
  • LinkLoc: A 32-bit Linker/Locator
  • MicroWeb Server Libraries and plug-ins that link to your application to create an embedded Web server
  • Project Source Code

This product was added to our catalog on Monday 24 October, 2005.


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